How to reproduce:
1. Open the attached “ReproProject“ project
Reproducible with: 6000.0.19f1, 6000.0.20f1
Not reproducible with: 2021.3.44f1, 2022.3.481, 6000.0.18f1
Reproducible on: macOS 14.6.1 Sonoma (Intel), Windows 10 (reported by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007FF8DDEA568D (Unity) SpriteRenderer::SetupProperties
0x00007FF8DDEA20BE (Unity) SpriteRenderer::AwakeFromLoad
0x00007FF8DE406C36 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007FF8DE407DC9 (Unity) AwakeFromLoadQueue::PersistentManagerSingleQueueAwakeFromLoad
0x00007FF8DE4078CD (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad_NoChecks
0x00007FF8DF0C9C6F (Unity) PrefabImporter::GenerateAssetData