Unity Issue Tracker - Bundle name is non-deterministic when using "Pack Together By Label"
Fixed
UUM-131115
Bundle name is non-deterministic when using "Pack Together By Label"
Package: Addressables
Fixed
2.7.X
Fixed an issue where labels could be unsorted on Addressable Assets, leading to inconsistent behavior when building using the Pack Together by Label feature.
Reproduction steps:
1. Open the attached “IN-125231.zip” project
2. Open the Addressables Groups window (Window > Asset Management > Addressables > Groups)
3. From the Project Window find “GreyBlue_Mat” and drag it to the “UIRes” group
4. Click on the Labels dropdown next to it and enable “Minimap” and “UI”
5. Click Build > New Build > Default Build Script
6. Close and re-open the Editor
7. Repeat 5th step
8. Open the Addressables Report window (Window > Asset Management > Addressables > Addressables Report)
9. Compare the Bundle Names for both builds in the Explore tab
Expected result: Both builds reports only show “uires_assets_minimapui_xxx”
Actual result: First build report shows “uires_assets_minimapui_xxx” and “uires_assets_uiminimap_xxx” while the second shows only “uires_assets_minimapui_xxx”
Reproducible with: 2.2.2, 2.7.4 (6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2)
Couldn’t test with: 1.28.0 (2022.3.69f1) - errors on open, Editor crashed on the 3rd step
Reproducible on: Windows 11
Not reproducible on: no other environment tested
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