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As per Elvar's suggestion closing this case as user error.
As per Elvar's suggestion closing this case as user error.
How to reproduce:
1. Open the "IN_55522" project
2. Open the Build Settings and select the Android Platform
3. In the "Run Device" dropdown, select the desired device
4. Press Build And Run
5. In the Player press the "Terrain" button
6. Press the "High" button and then the "Low" button
7. Observe the Player
Expected result: Shadow artefacts don't remain on the screen
Actual result: Shadow artefacts remain on the screen
Reproducible with: 2022.3.10f1
Not reproducible with: 2021.3.30f1
Couldn't test with: 2023.1.14f1, 2023.2.0b10, 2023.3.0a4 (due to Terrain not rendering because of a shader error)
Reproducible on: Windows 10 Pro
Not reproducible on: No other environment tested
Reproducible on these devices:
VLNQA00120, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880
VLNQA00489, Htc 10 (HTC 10), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Not reproducible on these devices:
VLNQA00512, Samsung Galaxy S9 (SM-G960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Notes:
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