Reproduction steps:
1. Open the attached “IN-93309.zip” project
2. Open the “SampleScene”
3. Ensure the “Flame Stream” VFX is in view and playing
4. Turn the Scene View camera away from the VFX until it is no longer producing particles
5. Reimport “Assets/Textures/Flame Texture.png”
6. Turn the Scene View camera back to the VFX so that particles are being produced again
7. Observe the crash
Reproducible in 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace: