How to reproduce:
1. Open the user-attached "mrtbug.zip" project
2. Open the Build Settings Window (File → Build Settings)
3. Switch the Target Platform to Android
4. Build and Run the project
5. In the Player press the "Click it!" Button
6. Observe the Player
Expected result: Nothing of note happens and the "Cube" GameObject in the Player continues moving
Actual result: The Player freezes
Reproducible with: 2022.3.29f1, 6000.0.2f1
Couldn't test with: 2021.3.38f1 (ScriptableRenderContext error, missing definition for 'CreateSkyboxRendererList')
Testing environment: Windows 11
Reproducible on these devices:
Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640 (user's)
VLNQA00144, Samsung Galaxy S9 (SM-G960U1), Android 10, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00293, Oppo R17 Pro (PBDM00), Android 10, CPU: Snapdragon 710 SDM710, GPU: Adreno (TM) 616
VLNQA00411, Samsung Galaxy Z Fold3 5G (SM-F926B), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00517, Oneplus OnePlus 10 Pro 5G (NE2213), Android 12, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
VLNQA00520, Samsung Galaxy S22 (SM-S901U), Android 14, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
VLNQA00531, Oneplus OnePlus 11 5G (CPH2449), Android 13, CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno (TM) 740
Not reproducible on these devices:
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00287, Motorola moto g(7) power (moto g(7) power), Android 9, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506
VLNQA00321, Xiaomi MI 9 (MI 9), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00580, Xiaomi Redmi Note 8 (2021) (M1908C3JGG), Android 11, CPU: Mediatek MT6769Z Helio G85 (12nm), GPU: Mali-G52
Notes:
- After reproducing the issue Logcat is filled with this error: "E libEGL : eglGetFrameTimestampsANDROIDImpl:2355 error 3002 (EGL_BAD_ACCESS)"
- Only reproducible with Qualcomm chipset devices
- Reproducible with OpenGLES3 Graphics API
- Not reproducible with Vulkan Graphics API
- The reporter noted that the app also crashes but CQA could not reproduce the crash