How to reproduce:
1. Open the attached “IN-144297” project
2. Observe the crash
Reproducible with: 2023.3.0a2, 6000.0.76f1, 6000.3.17f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
- The project must be re-extracted each time for the crash to occur
- The crash does not occur after deleting the Audio folder (project folder > Assets > Audio)
First few lines of the stack trace:
0x00007FFC6F777CF7 (Unity) AudioMixerController::RemoveInvalidSendLevelGuidsRecursive
0x00007FFC6EEFFC74 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeSingleObject
0x00007FFC6EEFAF97 (Unity) PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal
0x00007FFC6EED62CA (Unity) TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced
0x00007FFC6EE2D415 (Unity) LoadSceneOperation::IntegrateTimeSliced