Steps to reproduce:
- Open the attached project
- Observe the game view
Actual results: particles are not lit
Expected results: particles are lit
Reproducible with versions: 6000.2.0b1, 6000.2.8f1, 6000.3.0a2, 6000.4.0a3
Not reproducible with versions: 6000.2.0a10
Can’t test with versions: 6000.3.0a1 (VFX package is not detected even though it is shown as installed, reinstalling did not help)
Tested on (OS): macOS
Notes:{}
- 3D meshes, such as planar primitives, work fine
- RenderGraph needs to be enabled for the issue to reproduce. In the 6000.3.0a,1 a new option made it disabled by default. To fix this, go Project Settings -> Graphics -> URP -> Render Graph ->