Unity Issue Tracker - OnTriggerEnter method does not call when project is opened in a later version of the editor
Closed
UUM-18796
OnTriggerEnter method does not call when project is opened in a later version of the editor
Unity: 3D Physics
Won't Fix
2023.1.X
2022.2.X
2022.2.0a11 onwards
This Unity version will no longer be receiving patch updates.
Reproduction steps:
Open the user’s attached project (“Mail Most.zip”)
Open the “PlayerController” and “PlayerScene” scenes Additively
Find the “TestLookSpatialInteractable” GameObject in the scene and observe its BoxCollider Component
Enter Play Mode
Move the “FirstPersonPlayer” GameObject to hit the “TestLookSpatialInteractable” GameObject
Track down any Debug messages in the console
Expected result: Console prints “FirstPersonPlayer Entered” message
Actual result: The OnTriggerEnter method does not call
Reproducible with: 2022.2.0a11, 2022.2.0b12, 2023.1.0a14
Not Reproducible with: 2020.3.40f1, 2021.3.11f1 , 2022.1.20f1, 2022.2.0a10
Reproducible on: Intel macOS 12.6
Note: A message (“FirstPersonPlayer Entered”) is expected to be printed in the Console if the "FirstPersonPlayer" collides with the "TestLookSpatialInteractable" GameObject via its Trigger Collider and script ("SpatialInteractible.cs").
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