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2023.1 is no longer a supported version of Unity. Please see the corresponding 2023.2 port instead (if applicable).
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2022.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2021.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Steps to reproduce:
1. Open the “SerializedReference-multi-selection” project
2. Select one of two SerializedObject assets in the Assets folder and observe the Inspector window
3. Select both SerializedObject assets in the Assets folder and observe the Inspector window
Expected result: The foldout is the same as when selecting only one asset
Actual result: The arrows are always horizontal even if it's unfolded, and hovering with the mouse changes the arrow to a multiple-different checkbox
Reproducible with: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8
Could not test with: 2020.3.46f1 (“The list of [SerializeReference] objects being deserialized is from a more recent version of Unity.” error is thrown)
Reproduced on: macOS Monterey 12.2 (Intel), Windows 11 (by user)
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