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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Steps to reproduce:
Actual results: The menu items ("Agent", "Plan", "Ask") appear significantly offset from the button. They render as plain text without a background container and overlap the "Build with Unity" label, making the UI difficult to read and interact with.
Expected results: The dropdown menu should appear directly above or below the button, properly contained within a menu container, and should not overlap background text or appear "floating" in the middle of the window
Reproducible with versions: 2.5.0-pre.2
Tested on (OS): macOS - Tahoe 26.4
Notes: The console displays this error
Missing types referenced from component VisualTreeAsset on game object AssistantTextField: Unity.AI.Assistant.UI.Editor.Scripts.Components.PopupSelector/UxmlSerializedData, Unity.AI.Assistant.UI.Editor (2 objects)
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