Steps to reproduce:
- Download attached project and open in Unity.
- Open Rendering Debugger >> Window >> Analysis >> Rendering Debugger, and confirm it displays the information.
- Open Build Profiles.
- Make sure the Development Build and Autoconnect Profiler checkboxes are enabled.
- Build and Run project.
- Close the player.
- Open Rendering Debugger >> Window >> Analysis >> Rendering Debugger.
Observe the message in Rendering Debugger window: No debug items found.
Actual results: No debug items found in the Rendering Debugger window.
Expected results: Rendering Debugger should display debug items.
Reproducible with versions:
6000.3.2f1, 6000.4.0b2, 6000.5.0a5
Not reproducible with versions:
6000.2.14f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1