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There seems to be a corruption in the library folder. Resaving and Reimporting the shader graph fixes the issue.
How to reproduce: 1. Download and open the attached "TransparentTest" project 2. Build and run the project 3. Observe the "C" and "E" tiles
Expected outcome: The tiles are transparent Actual outcome: The tiles are not transparent
Reproducible with: URP 12.1.13 (2021.3.32f1), 14.0.9 (2022.3.14f1), 16.0.4 (2023.2.1f1), 17.0.1 (2023.3.0a15)
Reproduced on: macOS (Ventura 13.4), iPhone 13 Pro (16.0.1)
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