Unity Issue Tracker - Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when choosing which Node to create in the Workspace
Fixed
UUM-91210
Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when choosing which Node to create in the Workspace
Unity: ShaderGraph
Fixed
6.2.X
6.1.X
6000.1.0a4 onwards
fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" logged in the Console when creating a new Node in ShaderGraph
Fixed "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute" error logged in the Console when creating a new Node in ShaderGraph
Steps to reproduce:
Open any Project with the Shadergraph Package installed
Create any Shadergraph in the Project Browser and double click to open it
Right click in the workspace and select "Create Node" or simply press spacebar
Actual results: Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a UxmlElementAttribute and has no registered factory method. Please ensure that you have the correct namespace imported.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" is logged in the Console
Expected results: No error is logged and selection modal opens without issues
Reproducible with versions: 6000.1.0a4, 6000.1.0a9
Not reproducible with versions: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a3
Tested on (OS): Windows 11
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