Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the Build Settings Window ( File > Build Settings)
3. Make an iOS build by pressing the “Build” button
4. Open the build in XCode
5. Inside XCode, select a target device and build the project
6. Observe the XCode
Expected result: The build succeeds and no errors are thrown
Actual result: The build fails and multiple “Undefined symbol” errors are thrown
Reproducible with: 6.0.3 (6000.0.23f1)
Reproducible on: MacOS 14.6.1 (Intel, M1(user’s))
Not reproducible on: No other environment tested