Unity Issue Tracker - The Editor process is not being put in front when focused after using an un-docked feature window
Closed
UUM-72760
The Editor process is not being put in front when focused after using an un-docked feature window
Unity: Editor Platform
As Designed
6.0.X
2022.3.X
2021.3.X
This is the correct behavior of secondary windows when running Unity on Windows. On macOS, the behavior is as the user describes.
How to reproduce:
1. Create a new project
2. Open the Search window (Window → Search → New Window | or | CTRL + K)
3. Click anywhere else in the Editor
Expected result: The Search window either gets closed or minimized
Actual result: The Editor is focused, but the Search window stays on top of the Editor process
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
The Search window was used as an example of the behaviour of the issue, also reproducible with other feature windows
This is a minor/usability issue as when focusing other windows, the focused window should be put in front and not ignored, the correct behaviour can be observed when using the un-docked Package Manager and the Search windows together
The reporter has noted that this is a regression, but CQA could not verify this as it is reproducible even on older versions
Prioritise and Follow this issue
Have a workaround or additional info about this issue?