Steps to reproduce:
1. Open the attached “DecalProjectorErrors.zip” project from Google Drive link
2. Select Decal Projector in the Hierarchy window
3. In the Inspector window press on “Material” field
4. In “Select Material” window select “New Material” (or any other)
5. Observe the Console window
Actual results: “Trying to update a shader graph texture with an invalid pass index”, “”Render Graph Execution error”, “ArgumentOutOfRangeException” errors are spammed in the Console window
Expected results: No errors spammed in the Console
Reproducible with versions: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
Notes: Scene and Game view also looks broken (Game view renders in black)