Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the attached project "CameraOpenClose.zip"
2. Build And Run the project on HoloLens 2
3. Click on the "CameraOn" button
4. Click on the "CameraOFf" button
Expected results: Used memory has increased
Actual results: Used memory stays the same
Reproducible with: 2021.3.34f1, 2022.3.19f1, 2023.2.9f1
Could not test with: 2023.3.0b6 (Exception thrown when deployed on HL2)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
Prioritise and Follow this issue
Have a workaround or additional info about this issue?