Reproduction steps:
1. Create a new VR project
2. Open the Standalone Profiler (Window> Analysis> Profiler (Standalone Process))
3. Observe the result in the Profiler’s Console window
Expected result: No errors are thrown in the Profiler Console
Actual result: “CreateSerializedAsset is not supported while importing in a slave UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()“ and “UnityException: Creating asset at path Assets\XR\Settings\OpenXR Package Settings.asset failed.“ exceptions are thrown in the Profiler Console
Reproducible in: 1.8.2 (2022.3.12f1) 1.14.1 (2022.3.59f1, 6000.0.41f1, 6000.1.0b8, 6000.2.0a6)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: On 2022.3.59f1 an additional exception is thrown multiple times: “Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL || uniqueDomainId == MonoDomainGetUniqueId()' UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()“