Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run on a Quest device
Expected result: The Player does not crash and continues to run
Actual result: Player crashes at launch
Reproducible with: 6000.0.10f1
Could not test with: 2021.3.40f1, 2022.3.36f1 (Failure [INSTALL_PARSE_FAILED_UNEXPECTED_EXCEPTION: Failed to parse /data/app/vmdl1590677866.tmp/base.apk: AndroidManifest.xml])
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Quest 3 (user reported)
Not reproducible on:
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- When making the AsyncInitialize call, the catch block never executes and neither does the OnComplete callback