Steps to reproduce:
- Create a new 3D URP project
- Import TMP Essentials (Window > TextMeshPro)
- Navigate to Assets > TextMesh Pro > Fonts
- RIght click on the "LiberationSans.ttf" and select Create > TextMeshPro > Font Asset > SDF
- Select the created asset and in the Inspector scroll down to "Ligature Table" options
- Expand it and click "+" to add new record
- Hover over the "Component Glyphs" property and drag and slide to increase the value to ~20
- Observe the Ligature Table
Actual results: The Component Glyphs numeric field does not resize to fit larger value (only the first digit is visible). As more ligature glyph fields are added, not all of them remain visible in the Inspector and there is no apparent way to view the hidden fields without maximizing Inspector
Expected results: The Component Glyphs value should remain fully visible when increased, and all generated ligature glyph fields should remain accessible within the Inspector without requiring the Inspector to be maximized
Reproducible with versions: 2023.2.0a5, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Tested on (OS): Ubuntu 24.04, macOS 26.4
Notes:
- Additionally, the added fields overflow from its border bounds