Unity Issue Tracker - Lights produce diagonal artefacts when normal maps are set on Sprites
Closed
UUM-15986
Lights produce diagonal artefacts when normal maps are set on Sprites
Unity: 2D
2D
URP
Won't Fix
2023.1.X
2022.2.X
2022.1.X
2021.3.X
Not a bug. Normal map asset has to be changed to the "Normal map" Texture Type
How to reproduce:
1. Open the user’s attached “2DURP_Normal_Bug” project
2. Open the “SampleScene” Scene
3. Move around the “Light2D” GameObject in the Scene
Expected result: Light is correctly casted on Sprites in the Scene
Actual result: Light produced on Sprites is distorted