How to reproduce:
1. Open attached “IN-97312” project
2. Open the “SampleScene”
3. Select “UIDocument” in the Hierarchy
4. In the Inspector find the “Test” Script Component
5. Make sure “Copy To Container” property is set to true
6. Enter Play mode
7. Observe the Game view
Expected result: Label’s text field says “Peter”, after a delay gets reparented to a different VisualElement and says “Smith”
Actual result: Label’s text field says “Peter”, after a delay gets reparented to a different VisualElement and says “Peter”
Reproducible with: 2023.2.0a18, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Couldn’t test with: 2022.3.60f1, 2023.2.0a17 (Data Bindings not introduced)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- In the Script Component if “Copy To Container” property is set to false, text field changes from “Peter” to “Smith”
- In the Script Component if “Add Delay” property is set to true, Label’s text field changes to “Smith” after Label is reparented to the different VisualElement
- If the Awake method is not asynchronous, all Bindings are lost when Label is reparented to the different VisualElement
- Also reproducible in Player