Fixed case where invalid sprite atlas asset encountered warning is shown when editing a texture Asset. Fix is available on Unity 6000.0.0b11 and above
Reproduction steps:
1. Open the attached “BugRepro” project
2. In the Project window, select the “Assets/sprites/add40” texture Asset
3. In the Inspector window, make any changes to the Asset (e.g. change the Pixel Per Unit property to 120) and press “Apply”
4. Observe the Console window
Expected result: No warnings are shown in the Console
Actual result: “Invalid sprite atlas asset encountered when matching atlas for sprite add40. Please repack all your sprite atlases” warning is shown