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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Reproduction steps:
1. Open “MinProject“
2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)
3. Observe the Console
Expected result: no SGICE003 error
Actual result: an SGICE003 error
Reproduced in: 1.0.0-pre.47 (2022.2.10f1, 2023.1.0b7, 2023.2.0a5)
Could not test in: 0.51.1-preview.21 (2020.3.46f1, 2021.3.20f1) (Baker<> not supported)
Reproduced using: macOS 13.0.1 (Intel), Windows 11 (by the reporter)
Note: not reproduced when removing/commenting the first “#if UNITY_EDITOR” and “#endif“ directives
Errors:
1. Assets/TestAuthoring.cs(1,1): error SGICE003: This error indicates a bug in the DOTS source generators. We'd appreciate a bug report (Help > Report a Bug...). Thanks! Error message: 'System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'count') || at System.Text.StringBuilder.Insert(Int32 index, String value, Int32 count) || at Unity.Entities.SourceGen.Common.TypeCreationHelpers.GenerateSourceTextForRootNodes(String generatedSourceFilePath, BaseTypeDeclarationSyntax originalSyntax, String generatedSyntax, CancellationToken cancellationToken) |-| at Unity.Entities.SourceGen.JobEntity.JobEntityGenerator.Execute(SourceProductionContext context, Compilation compilation, StructDeclarationSyntax candidate, String projectPath, Boolean performSafetyChecks, Boolean outputSourceGenFiles)'.
2. Assets/TestAuthoring.cs(36,25): error CS0117: 'TestJob' does not contain a definition for 'InternalCompiler'
3. Assets/TestAuthoring.cs(39,50): error CS0315: The type 'TestJob' cannot be used as type parameter 'T' in the generic type or method 'JobChunkExtensions.ScheduleParallel<T>(T, EntityQuery, JobHandle)'. There is no boxing conversion from 'TestJob' to 'Unity.Entities.IJobChunk'.
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