How to reproduce:
1. Open the attached project "IN-127607"
2. In the Project window, observe the Small-Mesh Screen-Percentage values on the URP Assets in the Assets folder
3. Select all 4 URP Assets together
4. Observe the Small-Mesh Screen-Percentage values on the URP Assets in the Assets folder
Actual result: Small-Mesh Screen-Percentage is set to the same value on all selected URP Assets
Expected result: Small-Mesh Screen-Percentage remains unchanged
Reproducible with: 2023.1.0a3, 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a2
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Values that get changed appear to be: Small-Mesh Screen-Percentage, Shadow Resolution Tiers, Shadows Max Distance and Post-processing LUT size
- Does not reproduce with HDRP Assets