How to reproduce:
1. Open the attached “IN-87750” project
2. Go to Project Settings → Quality → HDRP and enable Realtime Raytracing
3. In the Scene window rotate the camera towards the cube
4. Observe the “PlanarReflectionProbe” GameObject
Expected result: The Cube always gets reflected on the “PlanarReflectionProbe” GameObject
Actual result: At certain angles the Cube does not get reflected on the “PlanarReflectionProbe” GameObject
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2
Reproduced on: Windows 11
Not reproduced on: No other environment tested