Unity Issue Tracker - Fullscreen Post Processing Shader breaks when the project is built for the WebGL platform
Closed
UUM-57138
Fullscreen Post Processing Shader breaks when the project is built for the WebGL platform
Unity: WebGL
WebGL
Won't Fix
2022.3.X
user issue, responded with fix to reporter!
Reproduction steps:
1. Open the “WebGLProject“ project
2. Enter Play Mode
3. Press the “K” key on the keyboard, and then hold the “Left Shift” key to move the player underwater
4. Observe the Game View
5. Build and run the project (File > Build And Run)
6. Repeat step 3
7. Observe the Browser window
Expected result: The underwater is the same as in Play Mode
Actual result: The underwater is pink