How to reproduce:
1. Open the user’s attached “MinimalTestCase.zip” project
2. Enter Play Mode
3. Disable “EventSystem (Legacy)” GameObject
4. Enable “EventSystem” GameObject
5. Press on any of the “Button” buttons and observe the information in the Event System preview window
Expected result: A lot of information about the input is logged
Actual result: Just selected button name is logged
Reproducible with: 1.0.1 (2020.3.47f1), 1.5.1 (2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b12, 2023.2.0a11)
Can’t test with: 1.0.0 (2020.3.47f1) (Errors after project downgrade)
Reproduced on: macOS 13.2.1 (Intel)
Note: Not reproducible with Input Manager (Old)