“OnGUIDepth changed: was 0 is 1. Event type was 0” error is thrown when opening newly created VFX Graph
Unity: Visual Effects
Won't Fix
6.4.X
6.3.X
6.2.X
6000.2.0a8 onwards
6.1.X
6000.1.0b13 onwards
Cancelling 6000.1 ports due to end of life
Steps to reproduce:
1. Create a project and install the “Visual Effects Graph” package
2. Create > Visual Effects > Visual Effect Graph
3. Without pressing anywhere else double-click to open newly created VFX Asset
4. Observe the Console
Actual results: “OnGUIDepth changed: was 0 is 1. Event type was 0” error is thrown Expected results: No errors or warnings are thrown
Reproducible with versions: 6000.1.0b14, 6000.1.5f1, 6000.2.0b3 Not reproducible with versions: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.0b13
Tested on (OS): macOS Sequoia 15.5 (Intel) Not reproduced on: Windows 11, macOS Sequoia 15.4 (M4)
Notes:
Issue is only reproducible on macOS Intel
Issue is only reproducible for the first time in a project, new project is needed to reproduce it again
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