Unity Issue Tracker - Editing ShaderGraph gets significantly slower when keywords are added
Closed
UUM-52913
Editing ShaderGraph gets significantly slower when keywords are added
Unity: ShaderGraph
Won't Fix
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Cannot Reproduce
6.0.X
Several performance improvements to Shader Graph have landed in recent updates. This issue no longer appears to reproduce for general usage. Please reopen the issue if the problem persists.
How to reproduce:
1. Open the “ShaderGraph_repro“ project
2. Select the “BugReportShader“ asset
3. In the Inspector window, click “Open Shader Editor“
4. Right-click on any node and delete
Expected result: The node is deleted in a few seconds
Actual result: The node is deleted in around 15 seconds