Reproduction steps:
1. Open the “IN_30632_Stripped“ project
2. Open the “Anchor“ scene
3. Select the “Spot Light“ GameObject
4. In the Inspector navigate to the “Light Anchor“ component
5. Observe the light in the Scene view while adjusting the “Distance” value by dragging the property or manually entering a value
Expected result: the light direction does not change
Actual result: the light direction changes
Reproduced in: 2021.3.18f1, 2022.2.5f1, 2023.1.0b2
Could not test in: 2020.3.44f1 (“Light Anchor” not supported)
Reproduced using: Windows 10, macOS 13.0.1 (Intel)
Notes:
- Dragging makes the light “fight” to keep the same direction
- Entering a value makes the light direction go all over the place