Reproduction steps:
1. Open the attached project “ReproProj”
2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.5/Hands Interaction Demo/HandsDemoScene.unity” Scene
3. Upgrade the XR Interaction Toolkit to 3.0.6
4. Enter the Play Mode
5. Look around and observe the ring
Expected result: The ring stays in sight when looking around
Actual result: Ring leaves the sight
Reproducible with: 3.0.6 (6000.0.25f1, 6000.1.0a2)
Not reproducible with: 3.0.5 (6000.0.23f1)
Could not test with: 3.0.6 (2021.3.45f1, 2022.3.52f1) (Library\PackageCache\com.unity.xr.arfoundation@6.0.1\Editor\ARAnalytics\AREditorAnalyticsEvent.cs(20,43): error CS0246: The type or namespace name 'IAnalytic' could not be found)
Reproducible on:
Play Mode (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Windows Standalone Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Android Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Quest 3 (user reported)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenXR and Oculus XR
- Reproducible with Single Pass Instanced and Multi Pass
- Project was created using MR Template