How to reproduce:
1. Open the attached Project "profilerTest.zip"
2. Build and Run a Development Build on iOS
3. Open the Memory Profiler Window (Window->Analysis->Memory Profiler)
4. Attach the Memory Profiler to the running Player
5. Capture a Snapshot
6. Inspect the Snapshot
Expected result: No warnings can be seen in the Snapshot
Actual result: The following warning is thrown:
"System Allocator is used. It is generally advised to use the Dynamic Heap Allocator instead.
Dynamic Heap Allocator is generally more efficient than the System Allocator. Additionally, Native Objects can be allocated outside of Native Regions when using the System Allocator."
Reproducible with: 0.7.1-preview.1 (2021.3.40f1), 1.1.0 (2022.3.36f1, 6000.0.9f1)
Reproduced on:
- iPad Pro (9.7 inch, WiFi) (iOS 14.8)