Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Enter Play Mode
4. In the Game View, observe the “Capsule” GameObject approaching the corner of the obstacle culled NavMesh
5. In the Console, observe the logged NavMeshAgent.SamplePathPosition values
Expected result: The values should be non-zero
Actual result: There are values zero logged
Reproducible with: 1.0.0-exp.4 (2021.3.43f1), 1.1.5 (2022.3.46f1), 2.0.4 (6000.0.19f1)
Reproducible on: Windows 11, macOS 14.6.1 (M1 Max)
Not reproducible on: No other environments tested