Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “PhysxThreading“ project
2. Open the “PhysxDemo“ scene
3. Go to “Window > Analysis > Profiler”
4. On the Module details panel toggle “Live“ display mode on
5. Set the Module details panel to display the Timeline view
6. Enter Play mode
7. Observe the main thread in the Module details panel
Expected result: The main thread is not idling
Actual result: The main thread is idling