Unity Issue Tracker - Lighting artifacts appear in shadowy areas when using specific Shadow settings in a Volume Profile
Fixed
UUM-90909
Lighting artifacts appear in shadowy areas when using specific Shadow settings in a Volume Profile
Unity: Lighting
Fixed
6.2.X
6.1.X
6.0.X
2022.3.X
Won't Fix
2021.3.X
This issue will not be backported as it has a low priority. If this is blocking you please let us know so we can revaluate.
How to reproduce:
1. Open the attached “IN-88302” project
2. Open the “Test_LightIssueUnity6_1” Scene
3. In the Assets/Scenes folder select TestLightingIssueU6_1_VolProfile Volume Profile
4. In the Inspector window Shadows section make sure that “Max Distance” is set to 15, “Cascade Count” set to 1 and “Border 1” set to 15
5. Open the Game view
6. Observe the lighting artifacts on the sides
Expected result: No lighting artifacts appear on the sides
Actual result: Lighting artifacts appear on the sides making a “spotlight” effect