Reproduction steps:
1. Open the “UIToolkit” Project
2. Open the Assets/Scenes/SampleScene.unity Scene
3. Enter the Play Mode
4. Open the Profiler Window and press the “Rendering” row
Expected results: Rendering information is dynamically updated each frame
Actual results: Most rendering information is static and is equal to zero
Reproducible with: 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3
Could not test with: 2020.3.44f1 (multiple errors in Assets/UIToolkitDemo/AppScript.cs Script)