Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/test.unity” Scene
3. Switch to Android Platform
4. Build and Run on Quest
5. Observe the Player
Expected result: All Spheres are blue
Actual result: Some of the Spheres are red
Reproducible with: 2022.3.44f1, 6000.0.16f1
Could not test with: 2021.3.42f1 (The name 'InstantiateAsync' does not exist in the current context)
Reproducible on:
Windows Standalone Player
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Not reproducible on:
Play Mode
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Reproducible with OpenGLES3 and Vulkan