Unity Issue Tracker - URP SimpleLit shader does not render with GPU instancing enabled
Fixed
UUM-1863
URP SimpleLit shader does not render with GPU instancing enabled
Unity: Universal RP
Backport
Fixed
2022.1.X
2021.3.X
2020.3.X
PR:
https://ono.unity3d.com/unity/unity/pull-request/144792/_/2022.1/graphics/urp/case_1397612_urp_simplelit_instancing_fix
Fixed in 2022.1.13f1
landed in 2021.3.6f1
Backport PR:
https://github.com/Unity-Technologies/Graphics/pull/7546
This will land when the next 10.x package is release.
How to reproduce:
1. Open the attached project (SimpleLitBroken.zip)
2. Open the "Repro" scene
3. Note which cubes are rendered and which ones are not in the scene view
Expected result: all four cubes are rendered
Actual result: only the bottom two cubes are rendered
Reproducible with URP: 10.8.1 (2020.3.26f1) ,12.1.4 (2021.2.10f1), 13.1.4 (2022.1.0b4), 14.0.0 (2022.2.0a3)
Not reproducible with URP: 7.7.1 (2019.4.35f1)
Reproducible on: Windows 10, Ubuntu 20.04
Note: the issue is also reproducible on project builds
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