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Cancelling 6000.1 ports due to end of life
Unity 2022.2 is no longer supported. Please look for a fix in a newer supported version.
Reproduction steps:
1. Open the attached project “ParticleProject”
2. Open the “Assets/Scenes/SampleScene.unity“ scene
3. Build the project and run it on Android
4. While the app is running wait for the about 1-2mins
5. Observe the crash
Expected result: The app does not crash
Actual result: The app stays for a few seconds and then crash
Reproducible with: 2021.3.54f1, 2022.2.21f1, 2022.3.65f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0b13, 6000.3.0a4
Not Reproducible with: 2023.1.0b19, 2023.2.0a18
Fixed in: 2022.3.0f1
Reproducible with these devices:
VLNQA00519 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
Not reproducible with these devices:
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
Reproducible with these devices (by User):
Mi 10(64-bit, Android 12)
Redmi 8A(32-bit, Android 10)
iPhone 6s
iPhone 7
Reproduced on: Intel macOS 13.3.1
First few lines of the stack trace:
05-09 13:50:19.234 10078 10135 F libc : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x78 in tid 10135 (Job.Worker 3), pid 10078 (icleSystemCrash)
05-09 13:50:19.278 10191 10191 I crash_dump64: obtaining output fd from tombstoned, type: kDebuggerdTombstoneProto
05-09 13:50:19.278 772 772 I tombstoned: received crash request for pid 10135
05-09 13:50:19.278 10191 10191 I crash_dump64: performing dump of process 10078 (target tid = 10135)
05-09 13:50:19.285 10191 10191 E DEBUG : failed to read /proc/uptime: Permission denied
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