Reproduction steps:
1. Open the attached project “PlayerCrash“
2. Build And Run
3. Press “Escape” button on the keyboard
4. Click on the “Host“ button
5. Press “Escape” button on the keyboard while it is loading in
6. If it does not crash repeat from step 2
Expected result: Player is loaded into the Scene
Actual result: Editor crashes
Reproducible with: 2021.3.21f1
Couldn’t test with: 2020.3.44f1 - “error CS8701: Target runtime doesn't support default interface implementation“, 2022.2.13f1 (shaders broken and Build fails), 2023.1.0b5, 2023.2.015 - “error CS0619: 'ScriptableRenderPass.Blit(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material, int)' is obsolete: 'Use RTHandles for source and destination'“
Reproducible on: Windows 11
Not reproducible on: Windows 10
First few lines of stack trace: