Steps to reproduce:
1. Create new Unity project
2. Open Build Profiles window
3. Press “Add Build Profile” button
4. Select Meta Quest Platform
5. At the bottom right, press “Add Build Profile”
6. Observe the Console
Actual results: “NullReferenceException” and “Exception while executing InitializeOnLoad” errors are thrown in the Console window
Expected results: No errors are thrown
Reproducible with versions: 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Can’t test with versions: 6000.0.60f1 (unable to add Meta Quest Platform)
Tested on (OS): macOS Silicon, Tahoe 26.0 (M1)
Errors:
- NullReferenceException: Object reference not set to an instance of an object UnityEditor.XR.OpenXR.OpenXRProjectValidation.GetLoaderFeaturesNamesWithString (System.String text) (at ./Library/PackageCache/com.unity.xr.openxr@c214a38a25f1/Runtime/OpenXRProjectValidation.cs:416)
UnityEditor.XR.OpenXR.OpenXRProjectValidation..cctor () (at ./Library/PackageCache/com.unity.xr.openxr@c214a38a25f1/Runtime/OpenXRProjectValidation.cs:34)
Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.XR.OpenXR.OpenXRProjectValidation' threw an exception.
- Exception while executing InitializeOnLoad for OpenXRProjectValidationRulesSetup.OpenXRProjectValidationCheck
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:157)