Steps to reproduce:
- Create a new 3D URP project
- Right-click in Project window > Create > Shader Graph > URP > Lit Shader Graph
- Select the Shader Graph in Project window
- In the Inspector, click on the dropdown arrow next to "Compile and show code"
- Observe the text
Actual results: The first character of menu items (e.g. "Current graphics device", "All platforms", "Custom:", "D3D11") are slightly clipped against the popup's left border, on other resolutions the checkmark gets clipped/pixelated instead. Additionally the "N variants included" label overlaps the "Show" button when a long variant count is shown
Expected results: Menu items and checkmarks are fully visible with consistent left padding regardless of DPI/scaling. The "N variants included" label is not overlapped by the "Show" button regardless of variant count length
Reproducible with versions: 6000.0.0f1, 6000.3.16f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a6
Tested on (OS): Windows 11
Notes:
- The left-edge first-letter/checkmark clipping is DPI/scaling-sensitive - reproduced on 2560x1440 125% and 3840x2400 250%, but not on 2560x1440 200%