How to reproduce:
1. Create a new Unity project and install the Multiplayer Services package
2. In the Project window, right-click -> Create -> Services -> Matchmaker Queue Config and select it
3. In the Inspector, Match definition -> Relaxations -> "+" button
4. Change the "Replacement Value" and "At Seconds" fields to the negative values and observe the results
Expected results: Fields validation doesn't allow setting the fields to the negative values
Actual results: Fields can be set to the negative values
Reproducible with: 2.2.3 (6000.4.12f1, 6000.5.0b11, 6000.6.0a7)
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Note: Also affects other fields, as well as "Min" fields can be set to the bigger value than "Max"