How to reproduce:
1. Download the attached project
2. Build and deploy the project to iOS
3. Observe the crash
Actual result: "UnityGfxDeviceWorker (32): EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=3072 MB, unused=0x0)" crash
Reproduced with: 2020.3.36f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b3, 2023.1.0a9
Reproduced with: iPhone 13 Pro (iOS 15.0.0)