- Create a new Unity project
- Open the "Create new Shader Graph Asset" window (Project window > right click > Create > Shader Graph > From Template...)
- Select any template from any category
- Verify that the template title and description are displayed in the template details section
- Leave the template as it was selected
- Collapse the category
- Observe the result
Actual results: Details section is empty. User loses info about the selected template
Expected results: When a template remains selected, the details section continues to be displayed, showing the corresponding template information. The details remain visible without disappearing, allowing the user to easily recall, verify, and confirm the current template selection.
Reproducible with versions: 6000.5.0a5
Can’t test with versions: 6000.0.64f1, 6000.3.3f1, 6000.4.0b4 as search functionality is not available in these streams.
Tested on (OS): macOS - Tahoe 26.2