How to reproduce:
1. Open the attached “IN-105270” project
2. Open the “SampleScene” Scene
3. Enter Play mode
4. Click the buttons in the sequence, “Spawn PrefabA” → “Change Character Culling Type” → “Spawn PrefabB”
5. Observe the result in the Console
Expected result: No errors appear in the Console window
Actual result: “Assertion failed on expression: 'renderer->GetRequiresAnimationVisibility()'“
Reproducible with: 2023.3.0a8, 6000.0.51f1, 6000.1.8f1, 6000.2.0b7
Not reproducible with: 2021.3.51f1, 2022.3.63f1, 2023.3.0a7
Reproduced on: Windows 11
Not reproduced on: No other environment tested