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Explained here: https://blog.unity.com/engine-platform/expanding-the-robotics-toolbox-physics-changes-in-unity-20221 in the interpolation section. We no longer force sync all transforms each Update when there are interpolated bodies in the scene.
Reproduction steps:
1. Open the attached “PhysicsRepro.zip” project
2. Open the “SampleScene” scene
3. Enter the Play mode
4. Press the “Space” button and observe the Cube’s movement
Expected result: The Cube gets teleported with no glitching
Actual result: After a few button presses, the Cube starts glitching or stops moving, even though the Console shows the "Teleported cube!" log
Reproducible with: 2022.1.0a6, 2022.3.21f1, 2023.2.15f1, 6000.0.0b12
Not reproducible with: 2021.3.36f1, 2022.1.0a5
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
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