Steps to reproduce:
1. Create new Unity project
2. In Hierarchy window create Visual Effect object (Visual Effects > Visual Effect)
3. Open Animation window
4. Create new Animation
5. Press on “Add Property” button
6. Observe “VFX Renderer” property icon (also expand and see more unused icons)
Actual results: Icons are not used for “VFX Renderer”, “Enabled”, “Mesh Log Selection Bias”, “Receive Shadows”, “Renderer Order”, “Sorting Order” properties
Expected results: Icons should be used for “VFX Renderer” properties in Animation window
Reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)