Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Observe the arrays' length logged in the Console window
Expected result: The length of both arrays stay the same
Actual result: The length of array B is increasing, while the length of array A stays 0
Reproducible with: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1
Couldn't test with: 2021.3.37f1 (TransformAccessArray.Add does not accept int as an argument)
Reproducible on: Windows 11
Not reproducible on: No other environment tested